In 1996, Macromedia released Flash Player to work on computers and smartphones. Later in 2005, when Adobe acquired Macromedia, the plug-in also came under the operations of Adobe. For several years, videos and animations have been run by the web browsers through the Flash plug-in. The 20 years old plug-in will no longer cater to the needs of surfing videos and pertinent content on different sites. Adobe is all set to kill the Flash pull-in by 2020.
In recent times, large companies like Google and Microsoft have opposed the dependency of users on Flash for accessing digital content because of the loopholes and glitches in the program that are a potential threat to the security and protection of these companies’ databases. Google stated some months back that they would introduce their own extensions or programs capable of performing the function of Flash because the plug-in is full of bugs and security holes.
Companies like Google, Mozilla, Apple, and Microsoft have appreciated this decision and Adobe has also responded positively towards the reaction. A spokesperson at Adobe stated,
“We remain fully committed to working with these partners, and our customers, to help existing Flash users put migration plans into place,”
In the past 3 years, Google has collected its statistics regarding Flash and its performance stating that 3 years back around 80% of the consumers accessed websites which supported Flash plug-in however in the past year, the rate has dropped to just 17% and continues to decline. Adobe announced that Flash plug-in will be completely removed by 2020 but till then it will users could utilize the plug-in. Microsoft also supported the decision of Adobe and did mention that it was about to remove its dependency on Flash because the new Microsoft Edge web browser is compact and does not require the plug-in. Microsoft has decided that for the next 3 years till 2020, Microsoft Edge will seek permission of its users for allowing Flash to play videos and animation, however, the plug-in will be disabled by the end of 2019. On the other hand, for the users of Apple products, Flash has never been a significant extension or plug-in. Since 2010, Apple stopped installing Flash in its MacBooks and iPhones. Users who wish to use Flash need to set the settings for approving the plug-in as, after every period of use, the system will already set the plug-in back to closure as per default settings.
Another important platform where Flash is put into action is Facebook. Though Facebook isn’t a web browser, it still runs the online games based on Flash format. Facebook has added the information into their guidelines stating that game developers need to relocate their resources and gaming formats from Flash to HTML 5 so that in future their games aren’t obstructed by the web browsers that would no longer support this plug-in by 2020.